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1666: Amsterdam, the long-lost sequel to Assassin's Creed

2 min readSource: TechRadar
1666: Amsterdam, the long-lost sequel to Assassin's Creed

1666: Amsterdam, a long-awaited title, launches on Steam Early Access after 15 years. Created by Assassin's Creed director Patrice Désilets, it promises a unique adventure.

The gaming world has witnessed the return of a long-anticipated project: 1666: Amsterdam. This title, which had remained in the shadows for over a decade, finally made its way to Steam Early Access this August. Under the direction of Patrice Désilets, known for his work on Assassin’s Creed 1 and 2 as well as Prince of Persia: The Sands of Time, the game has generated significant excitement since its announcement at the 2026 Summer Games Fest.

The narrative of 1666: Amsterdam centers around a world of witchcraft and sorcery, where players will follow a wiccan on her journey through a challenge-filled urban environment. The images presented so far have showcased an appealing visual style, with a focus on exploring an open world that combines action and adventure elements. The movement mechanics, allowing players to glide across rooftops and navigate through the city’s canals, add a refreshing touch to the genre.

## Why it matters The arrival of 1666: Amsterdam is significant not only due to its prolonged development but also because it represents a new approach within the action-adventure game universe. With Désilets' experience, the game is expected to bring innovation in gameplay and an intriguing narrative, which could attract both new players and fans of his previous works.

## What we know So far, 1666: Amsterdam has been well-received in its early access phase, with players praising its atmosphere and mechanics. The combination of fantasy elements with a historical setting offers a unique proposition that could stand out in a market saturated with similar titles.

## What remains unclear While details about gameplay and the environment have been shared, the company has not detailed aspects such as the game's length, the full story, or how additional content will develop in the future. The player community is eager for more information as the project progresses.

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