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Control's new soundtrack reflects its open-world setting

1 min readSource: TechRadar
Control's new soundtrack reflects its open-world setting

Composer Petri Alanko discusses how the game's environment influenced its music. The sequel aims for an original approach, avoiding comparisons to Inception.

Control Resonant's composer, Petri Alanko, has revealed that the game's new setting, a warped open-world version of Manhattan, has been crucial in shaping its soundtrack. Alanko notes that his intention was to distance himself from the musical style of the film Inception, as he felt doing so would have been 'a tad tacky' and would diminish Remedy's concept.

## Why it matters This focus on music reflects a growing trend in the video game industry towards creating more immersive and unique experiences. Alanko's decision to avoid repeating past formulas shows a commitment to innovation and the development of a distinctive sound identity for the sequel, which can enhance the player experience.

## What we know The sequel to Control is set in a completely different environment from its predecessor, the eerie Oldest House. This new setting allows players to explore more freely, with opportunities to engage in side content alongside the main narrative. The music created by Alanko aims to accentuate the journey of the protagonist, Dylan, within this distorted world.

## What’s still unclear Specific details on how the music will integrate with gameplay mechanics or influence the narrative have not yet been disclosed. Fans are eagerly awaiting to hear how the sound will intertwine with the gameplay and overall atmosphere of this new installment.

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